The city rooms Svidrigaïlov uses while moving between Sonia, Dounia, Resslich, taverns, and hotels. The lodging matters because walls and doors become instruments: he can overhear, summon, lock, bargain, and stage a private scene inside public Petersburg.
Part VI, Chapter VII
The locked room with Dounia becomes the last test of whether Svidrigaïlov can turn knowledge and money into possession.
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